RUNNER/GRIDLOCK
RUNNER/GRIDLOCK is a real-time action rogue-like. You control a RUNNER and you must drift, dodge, and steal your way through an abstract procedural city.
Too late, you notice the tell-tale glint of a laser designator dancing across your visual sensors as you cross a crowded intersection at high speed. They've got a lock on you. You drift hard to the north. Hopefully you can break their lock with a detour through the alley ahead and still make it to the exit with your package intact.
CONTROLS
- Tap WASD to move.
- Hold WASD to accelerate.
- Hold SHIFT to engage turbo (when at top speed)
- Hold SPACE to brake
- Press B to reset.
INSTRUCTIONS
- Seek out a green vehicle with a DATA CORE to steal. One is active at a time; check your minimap to see where. Drive along-side it to complete the objective.
- Avoid the COPTER. It will quickly shred your RUNNER.
- COPTER will seek you if any enemy has a lock on your at the moment.
- Fill the objective meter to unlock an exit.
- Break all locks to regenerate integrity.
Status | Released |
Platforms | HTML5 |
Author | Drew Harry |
Genre | Action |
Tags | 2D, Experimental, Perma Death, Roguelike, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast, Interactive tutorial |
Development log
- GRIDLOCK/Postmortem65 days ago
Comments
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Another year, another video.
Hi Drew. Big fan of your presentation in this one and I always enjoy a top-down driving game. With my poor skills, I had much more fun once I turned off the helicopter and started on the small map -- so would recommend that to anyone trying for the first time. Also needed the hint about the green cars being the target (and the minimap) to be made a bit more prominently in the first game because I didn't get that the first couple of times -- too busy getting trashed by the heli! The vehicle feels very heavy, which took some getting used to. It would be interesting to see a variant with a more nimble vehicle and a higher pace of play. Anyway, definitely a fun one that plays nice and quickly once I got the hang of it. Thanks!