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Devlog

  • Lessons learned from watching playtests
    March 20, 2024 by Drew Harry#playtest, #design, #tutorial, #input, #ux
    It’s been a week since #7drl 2024 wrapped up, and it’s been such a pleasure to watch folks playing and reacting to runner . I’ve learned so much from watching these reactions and I want to share... Continue reading
  • Partition + Filler / Map Generation in runner
    March 18, 2024 by Drew Harry
    2
    #procgen, #map, #design, #7drl
    In this post, I’ll break down my map generation journey and how the v1.0 map generator works. Along the way I’ll discuss a key idea that came out of my first attempt at map generation: that player... Continue reading
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